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Java Commands List Pdf: Java Explained

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Java is a high-level language that is one of the most popular programming languages in the world. It was created in 1995 by Sun Microsystems and can be used to create powerful applications for web, mobile and desktop. Java is an object-oriented language, which means that the code can be written in a way that is easy to understand and maintain. This article will provide a comprehensive guide to the Java commands list PDF and explain how to use these commands effectively.

What is Java?

Java is a programming language designed to be simple and easy to learn. It is a type of object-oriented language, meaning that it allows the user to create objects and use them in their programming. This object-oriented approach makes Java a great choice for those who are beginning their programming journey, as well as experienced professionals who need the power of an object-oriented language. Additionally, Java is platform independent, meaning that it can run on any device with a Java Virtual Machine (JVM).

Java is also widely used in enterprise applications, such as web applications, mobile applications, and enterprise software. It is also used in many popular game engines, such as Unity and Unreal Engine. Java is also used in many scientific and mathematical applications, such as MATLAB and Octave. With its versatility and power, Java is a great choice for any programming project.

Common Java Commands

Java commands are written by the programmer to control how the code operates. These commands are also known as “statements” and can be used to create loops, if/else statements, switch statements and more. Common Java commands include: public, package, class, new, void, this, if, else, switch, for, while and do/while. Each of these commands has a specific function and allows you to create more complex programs.

In addition to the commands listed above, Java also has a number of built-in functions that can be used to perform specific tasks. These functions include print(), println(), Math.abs(), Math.max(), Math.min(), and many more. By using these functions, you can quickly and easily perform calculations and other operations within your code.

Basic Syntax Rules for Java

As with any language, there are certain syntax rules that must be followed while programming with Java. These rules help to make coding easier and faster by avoiding errors and keeping code clear and clean. The basic syntax rules for Java include declaring classes and methods correctly, using correct indentation and punctuation, using proper case for class names, using proper casing for case statements and using semicolons to mark line endings.

In addition, Java also requires that all code be written in a specific order. This includes declaring variables before they are used, declaring methods before they are called, and declaring classes before they are instantiated. This helps to ensure that all code is written in a logical and consistent manner, making it easier to read and debug.

Variable Types and Declarations

In programming, variables are used to store data. In Java, there are multiple different types of variables such as numbers, characters, strings and booleans. Additionally, it is important to declare each variable before you use it in a program so that the compiler knows what type of data it is going to be dealing with. Variable declarations are done using the keyword “var” followed by the desired type of data within angle brackets.

When declaring a variable, it is important to give it a meaningful name that accurately describes the data it is storing. This will make it easier to understand the code when you come back to it later. Additionally, it is important to remember that all variables must be declared before they can be used in a program.

Operators in Java

Operators are special symbols that allow you to perform arithmetic and logical operations on values. Some common operators in Java are the addition (+), subtraction (-), multiplication (*) and division (/) operators. Additionally, there are other operators such as the increment (++) and decrement (–) operators which can be used to increase or decrease a value by one. Operators can also be used to assign values to variables, compare the value of two variables or evaluate the truth of an expression.

Control Flow Statements

Control flow statements are used in programs to execute certain pieces of code depending on certain conditions such as if/else statements or for loops. Control flow statements can be used to create code blocks which will only be executed when certain conditions are met. This can be helpful for navigating through a program and making sure that the code runs in an orderly fashion.

Classes and Objects

Classes are constructs that allow programmers to create objects that have similar characteristics. The objects can then be used throughout the program in order to perform tasks or access data. In Java, classes are defined by using the keyword “class” followed by the class name. Inside the class definition you can create methods which have their own logic or fields which store data.

Constructors in Java

Constructors are special methods that are used when creating objects from a class. They are responsible for initializing the fields of the object with appropriate values. Constructors can also be used for other tasks such as setting up resources or allocating memory. They always have the same name as the class they are defined in and an empty parenthesis.

Methods in Java

Methods are pieces of code that can be used within a class to perform specific tasks. Methods can accept parameters and return values in order to manipulate data or execute specific operations. When defining methods you must use the keyword “public” or “private” in order to determine whether or not other classes can access them.

Exception Handling

Exception handling is a technique used to handle errors within programs in an organized manner. In Java, when an error occurs a special class called an exception is created which allows you to handle the error in an appropriate way. In order to handle exceptions, you must use try/catch blocks which allow you to capture any exceptions that may have been thrown by your program.

Generics in Java

Generics are a concept used in programming which allow methods or classes to accept multiple types of data. This means that you can write a method or class once and then use it for different types of data without having to rewrite the code for each type. Generics are often used with collections such as lists or maps as they allow you to store different types of data in one place.

Working with Files and Streams

In programming, files and streams are used to save data over time or store data that needs to be accessed from multiple locations. In Java, there are multiple classes that allow you to read from, write to or delete files. Additionally, you can use streams which allow you to read bytes of data from a file or write bytes of data into a file.

Network Programming with Java

Network programming with Java allows you to communicate over networks such as TCP/IP or HTTPS. This can be done by using classes such as Socket which allow you to connect two machines using a network protocol or ServerSocket which allows clients to connect to a server over a network. By using network programming with Java you can create powerful applications for clients and servers alike.

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Sarang Sharma

Sarang Sharma is Software Engineer at Bito with a robust background in distributed systems, chatbots, large language models (LLMs), and SaaS technologies. With over six years of experience, Sarang has demonstrated expertise as a lead software engineer and backend engineer, primarily focusing on software infrastructure and design. Before joining Bito, he significantly contributed to Engati, where he played a pivotal role in enhancing and developing advanced software solutions. His career began with foundational experiences as an intern, including a notable project at the Indian Institute of Technology, Delhi, to develop an assistive website for the visually challenged.

Written by developers for developers

This article was handcrafted with by the Bito team.

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