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Teach Yourself Java Programming: Java Explained

Table of Contents

Java is a widely used and popular programming language that offers flexibility and useful features to developers. It is a great choice for building secure and stable applications, and for creating powerful systems for the web, mobile devices, and desktop computers. In this tutorial, we will look at the fundamentals of Java and how to get started programming with it.

What is Java and How Does it Work?

Java is a class-based, object-oriented programming language designed by Sun Microsystems in 1995. It is an interpreted language, meaning that code written in Java is compiled into bytecode and then executed by a virtual machine known as the Java Virtual Machine (JVM).

The source code of a Java program is written using simple text that is uploaded to a compiler. The compiler then converts the code into bytecodes, which are distributed as *.jar files and can be executed on any platform that supports the Java Virtual Machine. This ensures that the same program can be run without modification on different systems.

One of the advantages of Java is its huge library of classes, known as the Java API. This API provides useful components that can be used to build applications much faster than writing everything from scratch. Java programs also benefit from an extensive standard library that contains useful functions, classes, and other programming assets.

Advantages of Learning Java

Learning Java has many advantages, such as:

  • Versatility: Java can be used for mobile, desktop, web and embedded systems.
  • Safe and Secure: Java has security features such as type-safety and garbage collection that help ensure applications are secure and reliable.
  • Platform Independent: Java code can run on any operating system that supports the Java Virtual Machine.
  • Functionality: The Java API includes many useful components, classes and functions.
  • Object-orientation: Easy to understand objects and classes makes coding simpler and more organized.

Getting Started with Java Programming

To get started with Java programming, you’ll need to install a development environment such as IntelliJ IDEA or Eclipse. You’ll also need a JDK (Java Development Kit) which is available as a free download from Oracle. Once you’ve installed the JDK and chosen your IDE, you’re good to go!

Basic Syntax and Fundamentals of Java

When learning a new programming language, it’s important to understand its fundamentals such as variables, operators and expressions. Variables are fundamental for storing data, and come in different types such as integer and string. Operators are used for performing arithmetic operations such as addition and subtraction, while expressions combine variables, operators and even other expressions to create more complex calculations.

In addition to these basic elements, Java also has a special type of operator called the ternary operator. This operator is used to create conditional expressions – they evaluate some logic and return one of two values depending on whether that logic evaluates to true or false.

Understanding Classes and Objects in Java

Classes are like blueprints for objects – they define a template for how something works. Objects are created from classes and contain all the behaviour defined in the class; they are the actual ‘instances’. For example, if you had a class Car, then the objects could be a Ford Mustang or a Toyota Corolla. Classes can also contain methods (repeating operations) or constructors (initialization operations).

Objects can interact with each other using messages; if one object wants to tell another object to do something, it will send it a message with instructions. The receiving object can then respond to the message by running its own methods or sending back responses.

Working with Variables, Operators, and Expressions

Java developers use variables to store data in programs. Variables have a type such as integer or string, which defines what kind of data it can store. Variables are declared with a type followed by a name, e.g.:

int x; // declaring an integer variable called x

Operators let us manipulate data stored in variables; arguably the most important operator is the assignment operator (=), which assigns a value to a variable. For example, here we assign the value 5 to our integer x:

x = 5; // assigning 5 to x

Expressions are combinations of variables, operators and other expressions which returns some result. For example, an arithmetic expression could look like this:

int z = (x + y) / 2; // assigning z with the value of (x + y) / 2

Writing Conditional Statements and Loops

Conditional statements are used to control how a program flows based on specific conditions. They can check to see if certain conditions are true or false before running certain blocks of code. The two main types of conditional statements in Java are if statements, which are used for boolean values (true/false), and switch statements, which are used for multiple cases.

Loops let us repeat a set of instructions multiple times until some specific condition is satisfied. Java has four loop types – while loops, do-while loops, for loops, and enhanced for loops. While loops keep running until a specific condition is met; do-while loops keep running until a specific condition is met, but they make sure the loop runs at least once; for loops let us loop over a collection of items; and enhanced for loops let us loop over arrays.

Working with Arrays, Strings, and Collections

Strings are special classes that represent text-based data in programs. Arrays are data structures that contain multiple values stored in a single variable; they are useful when you want to work with multiple related values at once. Collections are data structures that contain multiple items such as Strings or Integers; they let programmers organize data into groups.

Arrays, strings and collections come in different types such as arrays of ints (integer arrays) or String collections (an array of strings). Each type has its own particular functions for manipulating data. For example, int arrays have functions used for sorting (Arrays.sort) or searching (Arrays.binarySearch). String collections have functions used for filtering (Collections.filter) or mapping (Collections.map).

Working With Exceptions, Error Handling, and Generics

Exceptions are errors that occur during runtime, i.e., when an application encounters unexpected or invalid input data. They can range from JVM errors such as OutOfMemoryError to programmer created exceptions such as IllegalArgumentException.

Error handling is how exceptions are handled within a program, i.e., try-catch blocks are used to handle exceptional situations within an application’s code. Try-catch blocks consist of instructions that run before any errors occur (the try block) and instructions that run if an error occurs (the catch block).

Java also supports generics which provide a way for us to create classes, methods and collections for which we can specify the type of data it will contain (e.g., strings, integers). This way we can be sure that our code only contains valid data; for instance if we have a list of integers we can be sure that it won’t contain strings or floats.

Writing Functions in Java

Series of instructions or tasks in a program can be defined as functions so they can be reused multiple times without having to type them out repeatedly. In Java, functions have names and parameters which specifies the type of information it requires when it’s called; for instance a function might require an integer or string.

Functions always return something; this could be anything from an integer value to an array of strings. For example:

int addNumbers(int num1, int num2) {      return num1 + num2; // returns the result of adding two numbers  }   

Creating User Interfaces in Java

When building an application, you’ll often want to offer users with some form of interface or presentation layer where they can interact with the program’s features. This is where tools such as Swing come in – they provide powerful graphical user interface components that can be used on both desktop and web applications written in Java.

Using Swing libraries you can create components such as menus, buttons, labels, text fields or tables – all with several customizations related to their look and feel (or style). There are even animated components available! Using Swing you can create powerful user interfaces whether you’re building desktop or web applications.

Exploring Advanced Features of Java Programming

Although this article only covers basic techniques for learning the language, there are several other advanced concepts related to Java programming. For example you might want to learn about annotations (special types of data usually provided during compilation time), web programming with servlets or toolkits for building graphical user interfaces.

The best way to stay up-to-date with Java technologies is to use specialized books or even tutorials from Oracle themselves (they provide lots of information related to their technologies). You could also explore popular Java libraries such as Apache Commons or Guava.

Developing an Application in Java

Developing an application will require the use of all the previously discussed concepts – including classes, functions, variables and most importantly error handling or debugging techniques.

The development process starts with defining an idea – you should decide what problems your application should solve and what features should it offer before you start coding it. Then it’s time to organize – create structures like packages which will help in organizing your application’s code into different areas related functionality (e.g., User Interface related code shouldn’t mix with data manipulation related code). After that you should build some sort of prototype (which doesn’t have to be functional) and start coding piece by piece until you finish your application.

Debugging Your Code and Troubleshooting Issues

Debugging is the process of finding errors in your code as you write it – it could involve fixing syntax errors (e.g., missing semicolons) or logical errors which are more complex tasks (e.g., increasing performance). Debugging isn’t an easy task -it involves specialized tools like debuggers which automate the process. IDEs like IntelliJ IDEA offer useful debugging tools that can help us analyze our code quickly so we can make changes faster.

Tips for Becoming a Successful Java Programmer

    • Always comment your code – this helps others understand what your code does and how it works.
    • Use proper formatting for your code – this makes it easier to read.
    • Use white-space appropriately – it helps group together related variables or lines of code.
    • Don’t forget to test your code – make sure everything works as expected.
    • Get help from more experienced developers – they can offer valuable advice and techniques.
    • Practice often – get comfortable with the syntax by writing simple programs.
    • Read blogs and tutorials – this will help you gain experience quickly.
    • Think outside the box – don’t limit yourself to established programming practices.

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Nisha Kumari

Nisha Kumari, a Founding Engineer at Bito, brings a comprehensive background in software engineering, specializing in Java/J2EE, PHP, HTML, CSS, JavaScript, and web development. Her career highlights include significant roles at Accenture, where she led end-to-end project deliveries and application maintenance, and at PubMatic, where she honed her skills in online advertising and optimization. Nisha's expertise spans across SAP HANA development, project management, and technical specification, making her a versatile and skilled contributor to the tech industry.

Written by developers for developers

This article was handcrafted with by the Bito team.

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